Equos doesn’t currently ship a dedicated mobile SDK, but the official LiveKit SDKs give you everything you need to render the character’s video and send microphone audio.
The fields you need
From the backend response, forward these to your mobile app:conversation.serverUrl— the LiveKit WebSocket URLconsumerAccessToken— the short-lived JWT the user connects withconversation.character.livekitIdentity— the character’s participant identity (useful for filtering remote tracks)
iOS (Swift)
Install the LiveKit Swift SDK:LiveKit iOS docs
Full reference for the Swift SDK.
Android (Kotlin)
Add the LiveKit Android SDK:LiveKit Android docs
Full reference for the Android SDK.