The Equos iOS SDK brings the full character experience to native iOS apps, with rendering running directly on the device for real-time performance at any scale.
It runs smoothly on consumer hardware going back to the iPhone 11, and can be used either with the full Equos voice pipeline or paired with your own audio stack.
Drop-in simple. A single component handles video rendering, audio capture, and session lifecycle—no WebRTC wiring, no custom track management, no boilerplate. Your app starts a conversation in a few lines of Swift.
Lowest possible latency. Because video is rendered directly on the phone, there's no cloud round-trip for every frame. Responses feel instant, even on cellular networks—and entirely network-free when paired with your own on-device audio stack.